> For the complete documentation index, see [llms.txt](https://dracker-scripts.gitbook.io/dracker-scripts/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dracker-scripts.gitbook.io/dracker-scripts/scripts/roleplay/emote-menu/configuration.md).

# Configuration

Everything is set in `config.lua`.

| Setting                 | What it does                                                   |
| ----------------------- | -------------------------------------------------------------- |
| `Config.Locale`         | Language: `de`, `en`, `es`, `fr` or `it`                       |
| `Config.Command`        | Command for the full menu                                      |
| `Config.EmoteCommand`   | The `/e` command. Leave it empty if another script uses it     |
| `Config.OpenKey`        | Default key for the quick menu. Players can change it in FiveM |
| `Config.Blur`           | Blur behind the menu                                           |
| `Config.Vehicle`        | Which emotes are allowed in vehicles                           |
| `Config.Walk`           | Set to `false` if another script controls walk styles          |
| `Config.Notify`         | Your own notification event, or the framework default          |
| `Config.Slots`          | Default emotes of the eight quick slots                        |
| `Config.Placement`      | Placement mode: distance, speed and height limits              |
| `Config.BlockedStates`  | Stops emotes while swimming, falling, jumping or downed        |
| `Config.HideUnplayable` | Hides emotes whose animation or prop your server cannot load   |

### Partner emotes

Partner emotes are set in `extras.lua`. `Config.Shared` holds the distance, the timeout, the cooldown and the accept and decline keys, `Config.SharedEmotes` holds the emotes. The couple poses from the emote packs are in `pack_extras.lua`.

### Translations

Translations are in `locales/*.json`. Copy a file to add a language.
